//
//  QMapKit.h
//  QMapKit
//
//  Created by tabsong on 17/5/15.
//  Copyright © 2017年 tencent. All rights reserved.
//

#import <UIKit/UIKit.h>

//! Project version number for QMapKit.
FOUNDATION_EXPORT double QMapKitVersionNumber;

//! Project version string for QMapKit.
FOUNDATION_EXPORT const unsigned char QMapKitVersionString[];

// In this header, you should import all the public headers of your framework using statements like #import <QMapKit/PublicHeader.h>

#import "QMapServices.h"
#import "QMapLoggerDefine.h"

#import "QMapView.h"
#import "QBasicMapViewLayer.h"
#import "QGeometry.h"

#import "QAnnotation.h"
#import "QShape.h"
#import "QPointAnnotation.h"
#import "QAnnotationView.h"
#import "QAnnotationViewLayer.h"
#import "QPinAnnotationView.h"
#import "QAnnotationView+Collision.h"
#import "QAnnotatioViewDefines.h"

#import "QOverlay.h"
#import "QMultiPoint.h"
#import "QPolyline.h"
#import "QOverlayView.h"
#import "QOverlayPathView.h"
#import "QPolylineView.h"
#import "QTexturePolylineView.h"
#import "QTexturePolylineView+Animate.h"
#import "QPolygon.h"
#import "QPolygonView.h"
#import "QCircle.h"
#import "QCircleView.h"
#import "QArc.h"
#import "QArcView.h"
#import "QMarker.h"
#import "QMarkerView.h"
#import "QMarkerViewAnimationLayer.h"

#import "QUserLocation.h"
#import "QUserLocationPresentation.h"

#import "QTileOverlay.h"
#import "QTileOverlayView.h"
#import "QOverseaProvider.h"
#import "QHeatTileOverlay.h"
#import "QHeatTileOverlayView.h"
#import "QHeatTileNodeProtocol.h"
#import "QHeatTileNode.h"
#import "QCustomLayer.h"
#import "QAOILayer.h"
#import "QGLOverlayView.h"
#import "QGroundOverlayView.h"
#import "QHeatOverlayView.h"
#import "QVectorHeatOverlayView.h"

#import "QOfflineMap.h"
#import "QOfflineItem.h"

#import "QMapView+Config.h"
#import "QMapView+Indoor.h"
#import "QMapView+IndoorCell.h"
#import "QMapView+Accessibility.h"
#import "QMapView+OfflineMap.h"
#import "QMapView+VisualLayer.h"

#import "QMapCustomLocation.h"
#import "QMapCustomLocationSource.h"

#import "QMapKitVersion.h"
#import "QNew3DImmersiveConfig.h"

#import "QMaskingLayer.h"
